A golfing like game where you use loops to gain speed to reach the goal.

[I recommend if you can't beat a level skip it and go to the next one because the levels aren't exactly ordered in difficultly] 

Controls:

Use space bar to let go of the loop and launch the ball

Press E to switch directions, Press Esc in a level to pause, Press R to quick restart, and Press Q for additional information within the level

The brighter the coloured the loops the faster you can go on them (you can exceed the max speed of the loop by carrying speed from a previous loop). Additionally depending on how you "enter" the loop your speed will be reduced (the closer you are to tangent of the circle, the less speed you lose), however you can gain a speed multiplier if you are close enough to being parallel/tangent 

The honey-coloured walls remove all speed, brick-coloured remove a percentage, blue has no speed loss, and black coloured walls you gain speed

There are currently 12 levels: Here are my best scores for each level in order:

1, 1, 3, 1, 3, 3, 1, 3, 1, 3, (Number 11 I can't beat lol but it should be possible), 2

Credits:

All the art is created by me using PixilArt and the music was created using Beepbox

The game was made in pygame and used pygbag for it to run on the web

The font is VCR OSD Mono: https://www.dafont.com/vcr-osd-mono.font

StatusPrototype
PlatformsHTML5
AuthorBriftyNeeze
TagsGolf, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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